Mediaone Global Entertainment Ltd

Mediaone Global Entertainment Limited recruits for "KOCHADAIYAAN"..

Character Modelers
• Full knowledge of Maya (Upgraded with new modeling Plugins)
• Need to have good knowledge on Z-brush to create detailed Model & generating normal maps
• Very good understanding of anatomy, motion and facial expressions
• Commitment, an appreciation of responsibility and enthusiasm for Realistic character     modeling.
• Work closely with Texturing and Rigging team to determine a optimal UV layout and mesh flow.

Set’s & Prop’s modelers
 • Full working knowledge of Maya is a must.
 • At least 3 years of professional experience as a BG modeling
 •Great Model and texturing skills
 • Model organic and non-organic objects
 • Understand and create maya shaders
 • Edit and create UV mapping
 • Knowledge of optimization of models and textures
 • Must be able to handle multiple tasks.
 • Must be able to work long hours when necessary.

Sr. Texturing Artist
 Needs to Know
• A working knowledge of Photoshop, or similar paint package, is vital. Knowledge of Body Paint, Deep Paint or other 3D paint packages would be a big advantage.
• Good eye for detail, scale, composition, color and form. Supporting artwork such as a portfolio will be considered.
• Knowledge of how the texture painting work fits into the bigger picture, particularly in relation to the Modeling and Shading & Look Development areas.
• Work closely with modelers to determine a optimal UV layout.
• Knowledge of Maya and/or rendering software a plus.

R&D Programmer
- At least 3 years’ experience with Maya’s C++ API.
- An excellent understanding of programming languages/techniques.
- A pragmatic approach to solving complex programming/production issues.
- Good verbal and written communication skills.

Project Coordinators
• Thorough understanding of CG production pipelines is essential.
• Outstanding organizational skills  with people skills and the ability to motivate within a team environment.
• Must be able to handle multiple changing priorities in a dynamic environment and understand how this impacts departmental schedules.
• Able to communicate effectively across multiple teams with excellent written and oral communication skills.
• Proficient computer skills are required; with particular emphasis on Production Tracking Software and Asset Management, Microsoft Office Applications such as Word, Excel and Office applications. Knowledge and understanding of editing suites are also extremely helpful.

Sr.Rigger Artist
• Extensive knowledge of Maya
• Familiarity in working with complex controls and blend shapes
• Knowledge of MEL is a plus.
• Rigging knowledge of muscle system
• Must be a team player.
• Knowledge of any other field is an asset.
• Understanding of human and creature anatomy
• Work well with others and consistently meeting deadlines
• Working in Softimage facerobot would be added advantage.

Sr.Hair Artist
* Will simulate clothing and/or groom hairstyles based on reference and artistic direction
* Strong knowledge of Maya, shave and haircut.
* Exposure to rigging tools, texturing and modeling techniques preferred.
* Dynamic simulation background preferred.
* Scripting knowledge in Mel
* Good problem-solving abilities.
* Strong communication skills.
* Provide troubleshooting and problem solving support.
* Ability to establish priorities; work independently or within a group.

Lighting Lead
• Full knowledge of Maya (Mel knowledge a plus) and softimage
• Familiarity with pipeline issues and renderman /mentalray render engines
• Demonstrable experience in shot lighting and rendering.
• Showreels featuring 'photoreal' work would be preferred.

Sr.FX Artist
- Full knowledge of Maya and Realflow
- Effects animation experience
- Familiarity with pipeline issues
- Experience in producing effects such as smoke, fire, clouds, water and explosions. Mentalray rendering
- Minimum of 6 months demonstrable experience in effects work on feature films
- A good general TD BG is desirable

Render wranglers
    2 years experience in managing render farms required
    Ready to work on tight schedules

Concept Artist
Concept artist is responsible for working with the creative director and the core design team on the visual development of the project. The concept artist is expected to provide production artwork, including character designs, environment, storyboards and scale drawing.

Requirement:  Minimum 2 years of experience as a pre-production artist. Arts related degree will be ideally preferred Must have excellent 2D skills and traditional technical knowledge. Must be able to accept and follow direction, collaborate with others and work to meet deadlines as necessary. An excellent understanding of anatomy, character design, color theory, perspective, lighting, and composition. Expert in Photoshop and/or Painter.

Please send updated C.V. and demo reels to

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