BRIO STUDIO



BRIO STUDIO a leading digital production studio based in Pune, specialise in delivering quality Animation content with multi-platform distribution. currently working on various animation projects for television and  digital platform.
We Are Hiring For Following Positions. 
For all Job Applications. Please mail us at jobs@brio-studio.com

Please mention job code in subject line.

Storyboarding Artist :
Exp 6 to 12 yrs

CODE: STB-A

Candidate should have excellent story telling & composition skills. Should have knowledge of good sketching, good visualization, camera angles.

Concept Artist :
Exp 6 to 12 yrs

CODE: CNP-A

The Concept Artist will be responsible for creating ground breaking concepts and illustrations for pre-production.

3D Animators :
Exp 2 to 12 yrs

CODE: ANIM-A

Candidate should be able to think creatively to produce original and aesthetically pleasing and appealing character animations according to project design requirements.

Add animation effects including emotions, mood, behaviours, movements, personalities and attitudes to character objects. Work with Lead Animator to develop look and feel of character movements. Should be able to work effectively with other design and production staff.

3-D Rigging Artist :
Exp 2 to 6 yrs

CODE: 2D-ANIM

Candidate Should have hands on experience of 2D character animation, Creating character animation, scene staging & transitions and animatics, and bringing creative ideas and concepts to life, Hands on experience of software’s like Adobe Flash & Photoshop is must, Should be able to take ownership of the project and complete the same before deadline, Good team player and help team members to learn and grow.

BG-Artist :
Exp 2 to 6 yrs

CODE: BG-A

Candidate should have good design sense and a good understanding of layout, composition, sequential drawing and editing.Someone who can work across teams and partners and help them to achieve the collective goal together.

Modeling Artist :
Exp 2 to 8 yrs

CODE: MOD-A

Candidate should be able to follow design reference accurately and work in a range of styles, be able to create moderate to complex and organic models. Should be able to model characters, props and environments, working to a good level of finish, if required.

have a strong sense of scale, form, weight and volume, good understanding of modelling with either Polygons or NURBS (Non-uniform rational basis spline).should able to do UV mapping.

FX Artist :
Exp 2 to 6 yrs

CODE: FX-A

Candidate  Should able to create and animate natural and fantastical effects – water, smoke, dust, and explosions.  Closely work with Designers, Programmers and other members of the team.
Knowledge of scripting languages is considered a plus.

Matte Painters :
Exp 4 to 12 yrs

CODE: MAT-P

Candidate is responsible for set extensions, either standalone or to be integrated into stylised  environments. We expect applicants to also show considerable experience creating visual concepts and designs for a huge range of projects, from characters and creatures to environments and style frames.  You will be expected to be client facing and experienced in working closely with Creatives and Directors supplying reference and creative inspiration to support their vision.

Lighting Artist :
Exp 4 to 8 yrs

CODE: LIT-A

candidate should have a strong sense of light and shadow demonstrated by artwork or CG work, should have knowledge of colour theory, including through art history knowledge, be able to light characters and environments, interior and exterior, different times of day, etc.have an understanding of composition and the ability to enhance mood by lighting.

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