KARCO ANIMATION STUDIOS are global pioneers since 2007 in providing 3D animated Marine safety videos to the Marine Industry for the past 10 Years.
With an existing team of dedicated highly skilled 3D Artists on its permanent payroll for several years and catering to more than 200 clients worldwide KARCO is recognized as a global brand in the Maritime Industry for providing top class 3D Animated Videos.
We are aggressively expanding our studio and venturing into main stream media projects and hence looking for talented and experienced artists in the following departments:
CG Software & Pipeline Engineer :
Currently seeking an expert CG Software & Pipeline Engineer who can develop/modify utility tools and user interfaces (UI) to automate the animation process and the entire workflow, enabling assets flow, scene assembly, scene manipulation, render farm management, etc using Python, pyQT, Mel, C/C++
Experience working with APIs of industry standard applications such as Maya, Arnold andNuke.
Knowledge of Rendering, Shading, CharFX and other related areas a plus.
Experience Level: Senior, Mid and Junior (Including Fresher)
Software Proficiency: Python, Mel, pyQT, C/C++,Maya, Linux, Java, etc
2) Zbrush Artist :
Should have a good command on Z Brush for realistic and detailed character modeling & sculpting with proper poly looping system for further rigging of model.
Painting photo-real textures and relevant maps in Zbrush would be a plus.
Knowledge of Maya for character base modeling.
Experience: Senior, Mid and Junior (Including Fresher)
Software Proficiency: ZBRUSH and MAYA
3) Maya Rigger :
We are currently looking for Maya Rigger who can design, create, test and maintain character rig set ups. (Both biped and quadruped)
Should have a solid knowledge of facial rigging systems.
Computer programming skills will be a plus. (Mel, Python, QT, C/C++)
Ability to write utility scripts & tools to help other riggers, animators and pipeline developers will be consider as an advantage.
Experience: Senior, Mid and Junior (Including Fresher)
Software Proficiency: MAYA
4) Character Animator :
Should have a good knowledge of character animation both realistic & cartoonish and an expert in facial expressions.
Must excel at the Principles of Animation with high quality timing, weight, and acting skills.
Knowledge of faceware is a plus.
Experience Level: Senior, Mid and Junior (Including Fresher)
Software Proficiency: MAYA
5) Lighting Artist :
Should have a good knowledge with different lighting tools in Maya and should posses good knowledge of Arnold shaders along with its passes and their utilization.
Should be good at working with rendering and compositing department.
Experience Level: Senior, Mid and Junior (Including Fresher)
Software Proficiency: MAYA – Arnold, Nuke, etc.
All applications should be sent to the following email ID : karco.recruitment@gmail.com
KARCO ANIMATION STUDIO
602-603, New India Chambers Building,
Mahakali Caves Road, MIDC
Andheri (E), Mumbai 400093
Website: www.karco.in
COMPETENCY*RELIABILITY*HONESTY