Epica



Epica is a creative- driven, full service 2D/ 3D Animation studio, based in Trivandrum, Kerala. The company is a part of UAE based Aries Group; one of the largest multinational company operating in 15 countries across the world.

Epica has been collaborating with an expert team and we are looking for talented artist to join our team. In a short span of time from inception Epica has delivered some of its prestigious works of National and International clients.

For those who are interested to join our team can send in your resumes along with their demo link to career@ariesepica.com

Company Link: www.ariesepica.com

We are looking candidates at the below following streams

3D Animators
Job Location : Trivandrum, Kerala.

Experience: Jr. Artist (min. 1year) / Mid Artist (min. 2years) / Sr. Artist (min. 4years)

Responsibilities:
Effectively tell the story in a meaningful way through vivid and compelling character acting and movement
Create quality animation using digital tools for TV Series, Feature films and other related projects.
Work closely with Directors and Animation Supervisors
Plan shots with an understanding of storyline /character context
Clearly show performance ideas and shot blocking in animation dailies
Implement changes and completely finish shots in accordance with production schedule
Develop a working knowledge of necessary production tools
Maintain an open and professional demeanor regarding direction, changes and change of requirements
Exceptional skill in animating the bipeds, quadruped well as other organic / inorganic forms
A solid grasp of the principles of body movement, anticipation, overshoot, follow-through, squash and stretch, forward/inverse kinematics, and other facets of both 2D and 3D animation
A thorough understanding of animation pipelines and the processes involved from the conceptual phase to implementation
Self-motivation, good communication skills, and a great team-player attitude
Experience and proficiency in Maya or equivalent 3D software required
Background in traditional hand-drawn / stop-motion animation would be a plus
Art Background. Bachelor’s Degree in Fine Art, Illustration, Computer Graphics preferred
Experience as a 3D animator for TV series (Preferably Children’s series & International Productions) / Feature / video games is a plus.

Finaling Artist
Job Location:  Trivandrum, Kerala.

Experience: Artist (min. 2years) / Sr. Artist (min. 4years overall, min. 1 year in animation)

Responsibilities:
Proficient in using Maya modeling, rigging & animation.
Experience with Maya modeling tools, deformers, and constraints.
Basic knowledge of cloth / fur / hair.
Basic understanding of Different Rendering Engines like Arnold, Vray, MentalRay, Redshift and their respective lights & shaders.
To verify that all assets are available and are caching properly for final lighting
Collaborates with other departments to resolve technical problems related to caching.
Making necessary fixes to geometry to resolve issues such as intersections and penetrations.
If geometry is having trouble caching for any reason, this individual will be responsible for determining the reason for the caching issue and do what is necessary to resolve the issue.
Compares QuickTimes between approved Animation and generated caches to identify missing elements and intersection issues.
strong sense of aesthetics.
Knowledge of Mel/Python script will be plus
Experience in Animation is a plus.
Ability to work in a team focused environment.
Strong Problem-solving skills along with superior time management and prioritization skills
Strong communication skills with the ability to interact effectively with other department and clients.

CHF (Cloth/ Hair/ fur)
Job Location:Trivandrum, Kerala.

Experience: Artist (min. 2years) / Sr. Artist (min. 4years)

Responsibilities:
Proficient in using Maya nHair and nCloth, Shave and hair Cut OR Yeti or Xgen.
Understanding of Maya’s nDynamics / Yeti dynamics / Xgen dynamics.
Experience with Maya modeling tools, deformers, and constraints.
Basic understanding of Different Rendering Engines like Arnold, Vray, MentalRay, Redshift and their respective lights & shaders.
Create and simulate hair, cloth animation.
Build simulation rigs.
Basic understanding of comp flow in NUKE and ability to create pre-comp for the CHF parts in a shot.
Understanding Director’s vision and executing the shots artistically.
Knowledge of Mel/Python script will be plus
Ability to work in a team focused environment.
Strong Problem-solving skills along with superior time management and prioritization skills
Strong communication skills with the ability to interact effectively with other department and clients.

Note:

Candidates can mail their CV with their demo link to career@ariesepica.com or you can also contact us on 7034111558 or 7034111885.
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