Lakshya



Lakshya is one of the world’s leading providers of game art creation services. It creates 3D and 2D art and animation for major international game development studios in the US, Japan and Europe.

Lakshya is a part of the Dublin headquartered Keywords Studios, the world’s leading provider of game development services. Lakshya in India is headquartered in Gurgaon and has a team of over 450 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo.

Setup in 2004, Lakshya has, over the last 14 years, created art for over a hundred game titles. Worked on the World’s Top Game Titles including Bloodborne, Dark Souls II, Just Cause 3, Shadow of War, State of Decay 2, Sea of Thieves, Uncharted 2, Farmville and Cityville.

Be a part of the World’s Largest game art group.

Company Link: For more insights, you may please visit our website –

Lakshya Digital: https://www.lakshyadigital.com/
Keywords Studio: https://www.keywordsstudios.com
Job Location: Pune & Gurgaon

We are looking candidates at the below following streams

Environment Artist (CODE: EAP – 01)
Experience: 5 – 10 years of experience in a 3D game or game art services company as an Environment Artist.

Responsibilities:
Create outstanding environment assets and props for high profile & best known game titles.
Design, Model, UV Map and Texture environment assets and props for games that span different genres and platform.
Ensure good understanding of work requirement through a detailed study of specifications, checklists, production plans etc.
Work with minimum supervision to deliver good quality, error free work within the available timeline.
Provide appropriate support to the art lead by helping out – where possible – on tasks such as work estimation, supervision of the work of junior artists.
Requirements:
A strong understanding of next-gen art production pipeline
Skilled at organic and / or inorganic surfaces. Excellent skills in high and low poly modeling
Skilled at creating textures and materials
Experienced with Maya, 3DS MAX, Zbrush and Photoshop
Knowledge of additional software – such as Substance Painter and Mudbox – as well as knowledge of how to create assets for / export assets to game engines such as Unreal Engine will be an added advantage
Good understanding of 3D art production pipeline, shaders, popular plugins and at least one popular game engine
Ability to effectively estimate, plan and supervise game art asset creation work

Character Artist (CODE: CAP – 02)
Experience: 5 – 10 years of experience in a 3D game or game art services company as a Character Artist .

Responsibilities :
Create outstanding 3D Characters and creatures for some of the best known game titles.
Design, Model, UV Map and Texture character, character assets and creatures for games that span different genres and platform.
Ensure good understanding of work requirement through a detailed study of specifications, checklists, production plans etc.
Work with minimum supervision to deliver good quality, error free work within the available timeline.
Provide appropriate support to the art lead by helping out – where possible – on tasks such as work estimation, supervision of the work of junior artists.
Requirements:
A strong understanding of human and animal anatomy.
Skilled at organic and / or inorganic surfaces. Excellent skills in high and low poly modeling.
Skilled at creating textures and materials.
Experienced with Maya, 3DS MAX, Zbrush and Photoshop.
Knowledge of additional software – such as Substance Painter and Mudbox – as well as knowledge of how to create assets for / export assets to game engines such as Unreal Engine will be an added advantage.
Good understanding of 3D art production pipeline, shaders, popular plugins and at least one popular game engine.
Ability to effectively estimate, plan and supervise game art asset creation work.

VFX Artist (CODE: VFG – 03)
Experience: 2 – 5 years of experience of working as a VFX Artist.

Responsibilities :
Design and build FX for numerous applications using Unreal 4
Work closely with the Lead to arrive at appropriate effort estimates.
Have creative art skill and technical ability to develop FX within budget.
Collaborate closely with other disciplines, both artistic and technical
Requirements:
Hold expertise in developing unique art styles.
Professional experience demonstrating FX systems in a real time engine.
Ability to look at reference, deconstruct it, and translate that into real time FX that fulfil the art style and performance needs of the game
Passion for playing and creating games.
Experience using modeling and texturing toolsets (Maya, Photoshop, Zbrush, Etc)
Experience with Unreal Engine or Unity.

Note:

Candidates with more experience or qualification than mentioned can be considered for appropriate senior positions.
Candidates can mail their CV with their demo link to careers@lakshyadigital.com
Candidates are requested to specify the position name & code in the subject of their email. For Eg. Subject to apply for Environment Artist would be Environment Artist (CODE: EAP : 01)
For any queries contact us at 0124-4410474 / 492/ 9910399472.
Share: