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Riva Animation & VFX

Riva Animation & VFX is a full service design group with an extraordinary pedigree in Visual effects, Animation, theme parks, branded experiences and location-based entertainment. Our highly collaborative team of experts and dreamers consists of master planners, producers, creative directors, designers, Visual effects artists, Visual Effects Supervisors, graphic designers, and ride and attraction technicians, along with a world-class lineup of project-based consultants and freelance vendors. Riva professionals have countless years of experience in creating hi-end Visual effects for feature length films, developing projects and designing theme park attractions with industry heavyweights such as UTV Disney, Excel entertainment, Universal Studios, DreamWorks, Paramount, MGM, Warner Bros., Sony Pictures and Industrial Light and Magic.

Riva Animation and Vfx Mumbai is looking out for talented artist for the following jobs

Job Title: Texture Artist
Location: Mumbai
Summary: The Texture Artist will produce photorealistic textures from scratch and see them through the textures pipeline from start to finish.

Principal Duties and Responsibilities:
• Create photorealistic textures from scratch that meet all technical and aesthetic standards for the project.
• Is assigned the most difficult work and complex sequences.
• Complete tasks within production deadlines while being largely self-directed.
• Be able to provide guidance and mentorship to other texture artists.
• Work closely with the modeling artists to ensure all textures work smoothly throughout the pipeline.
• Work closely with look development and lighting artists to ensure textures are working technically and aesthetically in the lighting pipeline.

Job Title: Lighting Artist
Location: Mumbai
Summary: Lighting artists ensure there is consistency in lighting, color balance and mood between the various elements of a shot or scene.

Principal Duties and Responsibilities:
• Create lighting set ups and/or work with current set ups.
• Create efficient rendering setups to optimize farm usage.
• Scrutinize the colors and directions of all light sources in the real-world scene and replicate them in CG.
• Stay on schedule and meet deadlines whilst maintaining the highest level of standard.

Job Title: FX Artist
Location: Mumbai
FX Artists gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software – primarily Houdini but also Maya – and custom pipeline tools to create particle, rigid body and fluid simulations.

Principal Duties and Responsibilities:
• Use an array of commercial and proprietary software tools to produce photorealistic simulations of real-world phenomena while developing innovative solutions to complex problems.
• Create bespoke effects setups to fulfill client briefs.
• Produce test and often final renders of FX elements for a shot.
• Create working test composites for review by the supervision team.
• Work in partnership with lighters & compositors to ensure shots are delivered to the very highest standard.
• Stay on schedule and meet deadlines whilst maintaining the highest quality of work.

Job Title: Animator
Location: Mumbai
Summary: The Animator will be responsible for producing animated elements, shots and sequences under the direction of the Animation Supervisor. The Animator will be expected to deliver key frame animation, as well as animation using motion capture data, to be used in a live action feature film or commercial.

Principal Duties and Responsibilities:
• Reports to Animation Supervisor/ Director, depending upon size of team and established hierarchy.
• Assignments will include animation tests, previs, layout, shots and finals; to be delivered to satisfaction and per delivery schedule.
• Will need to produce high volume and multiple iterations of shots with speed and accuracy.
• Artist needs to be able to function as a solo performer, and as part of a team.
• Full participation to ensure that the highest quality of animation is being achieved on schedule.

Job Title: Rigging Artist
Location: Mumbai
Summary: The Rigger is responsible for creating animation rigs for characters, creatures, props and vehicles. The role may require the implementation of proprietary tools to aid in the creation of a rig. The Rigger must collaborate with the CG Lead and the Animation Lead to develop the most suitable rigging solutions.

Principal Duties and Responsibilities:
• Work closely with the CG Lead to ensure that the rig is pipeline friendly for texturing, lighting and rendering.
• Work with the Animation Lead/Supervisor to develop an intuitive and responsive rig for each character. Work with The Rigging Lead to meet project schedules and manage their time to the successful delivery of rigs within those schedules.
• Communicate with the Modelling Department to ensure that models are suitable for rigging. Communicate with the R&D Department where necessary to effectively help develop the tools and technology to aid in delivering high-quality rigs.

Job Title: 3D Modeller – Environment / Character
Location: Mumbai
Summary: The 3D modeler will work with the art team to create beautiful and engaging 3D characters / environments for both our live and in development titles.

Principal Duties and Responsibilities:
• Create high quality 3D assets that adhere to the art direction and style established for the project
• Will work closely with the Art Lead, Art Team, and Designers to implement bring the environments / characters to life.
• Required to create high-quality artwork within technical budgets


Location: Mumbai
Summary:To seamlessly integrate all the layers or elements of a shot, including live-action and computer graphic elements. Senior compositors work closely with Visual Effects Supervisors and 2D Supervisors to composite the numerous elements that complete a visual effects shot.Senior compositors are expected to work on the most complex and demanding shots in the film. Senior compositors may take on a sequence of shots to keep continuity between them.

Principal Duties and Responsibilities:
• Blue/green screen extractions.
• Seamless integration of live action, miniature and CGI sources.
• Take part in client reviews.
• Follow production methodologies and develop creative approaches and problem-solving.
• Performing all aspects of composite fx design.
• Constantly deliver excellent results with minimal supervision.
• Could confidently perform setup tasks for a mid-sized team.

Softwares knowledge required: Nuke

Job Title: Rotoscopy / Paint
Location: Mumbai
The candidate with 1-3years of experience in rotoscoping. Keying knowledge will be a plus point.

Softwares knowledge required: Nuke


The candidate with 2+ years experience in feature film and VFX compositing.
Artists with experience in Paint for conversion would be preferable

Softwares Knowledge Required: Nuke

Job Title: Depth Grading Artist

Location: Mumbai
Summary: 2 to 4 years’ experience in feature film and VFX compositing.
Nuke knowledge is a preferable.

Job Title: Tracking/Matchmove Artist

Location: Mumbai
Summary: 2 to 4 years experience in feature film.

Softwares knowledge required: PF track / 3d equalizer.

Job Title: Motion Graphic Designer

Location: Mumbai
Summary:1 to 3 years experience in feature film

Software knowledge required : After effects, cinema 4D , Photoshop , 3d max

Please apply with the following Info to

•   Latest Resume
•   Work Portfolio
•   Current CTC
•   Expected CTC
•   Notice Period

• Please note that these positions are currently open for all levels – Senior / mid / junior level and the candidate is expected to specify his preferred position.
• Please submit a link to your showreel / portfolio along with the CV otherwise the application will be rejected.

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